I’ve beat Fallout NV as a true pacifist - no companions, no death caused by me.

It is funny, because it really doesn’t seem to fit the themes of the game to be a pacifist. You end up doing things that would (IMHO) be more fucked up ethically. It’s also hard for me to leave Vulpes alive - killing him is an every play through thing.

I’ve tried playing Morrowind and Oblivion as a pacifist. Morrowind you can get pretty far, but the Sixth House Base quest requires the death of an NPC. Oblivion… lol. You can sorta try if you don’t count dragging along companions from uncompleted quests, but that doesn’t fit the spirit of the challenge.

I wish more video games allowed you to play pacifist. I play most video games with the least violence possible, but even really well written stories like Planescape: Torment need you to solve some problems with violence.

I’ve really appreciated games like Undertale and Dishonored too.

  • logicbomb@lemmy.world
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    10 days ago

    Is pacifism ever about practicality, though? The issues you describe sound like the normal issues that always accompany pacifism.

    • False@lemmy.world
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      10 days ago

      Yeah, these are people who’s solution to the trolley problem is to refuse to touch it.

    • andros_rex@lemmy.worldOP
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      10 days ago

      Yeah - I think those questions are actually part of why New Vegas is such a well written game. It does give you the option to get out of most situations without violence - but it doesn’t automatically equate pacifism with “good.” It doesn’t really equate anything with “good.”