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Joined 7 months ago
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Cake day: January 8th, 2025

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  • One of the biggest problems with human societies is that parents, by necessity, have their brains broken and, due to modern values/life, are under constant strain. Being a parent means (generally) the kid is priority 1, then there’s everything else. This is a necessary irrationality, but if this means you have to do the occasional genocide or violate someone else’s civil rights to ‘keep our kids safe’ then, by god, those people are just going to have to suck it up and die. Sometimes, if you have the time, you can talk some people around and remind them, one day their kids are going to have to live in society as one of those 'someone else’s and won’t always be their precious little baby, but almost no one has the time and energy for a more nuanced thought than ‘save the babies!’ much less if they also have to work 48 hours, commute 10 hours, and parent their kid(s) for 167 hours each week.



  • I did something similar, but also had mods to change player model and starting scenario, and unscale combat from your level. I started as a young girl who just lucked out of magical enthrallment by a necromancer and aged her a year every time she went up a level. I started in the middle of nowhere with a stolen kitchen knife, some slaves’ rags, the now-dull ring that had once held her in thrall, and no one to help.

    It really turned the game grim: little girl stumbles into town, nigh dead from no food and crab attacks in the wilderness, looking for help, and the locals offer to put her to work. But, by the time I’m at level 20, she’s in her 30s, has plenty of food, rich furs, fire magic, and a heartful of revenge plans to keep her warm, and has acquired a circlet that made her fire even hotter. The eventual plan was to complete her schooling and then go on a necromancer roasting hunt, but the game broke. Fun little run. Could almost make a book of it.


  • Perhaps among those who saw him playing basketball at a top level, there were some who cared anough about the game to take note of his approach, but if you went out and asked 10,000 random humans, ‘do you know who Kobe Bryant is?’ and ‘What is he known for?’ approximately zero who say yes to the first part are going to answer the second part with anything about his personality. Even people who are almost precisely famous because of their outlook, like motivational speakers, are still better known as speakers than for their particular outlook.