

The most evil companies tend to send the most reliable and substantial paychecks, unfortunately.
The most evil companies tend to send the most reliable and substantial paychecks, unfortunately.
A .zip archive :) or for that matter, a YouTube Playlist that you can just use YTDL to copy for yourself
From experience, it’s because assholes will sometimes swipe ya down the aisle if you stick out. You have to pull in as much as you can.
I guess a big factor would be constant access to the internet on your mobile devices. I usually travel through internet “dead zones” (no cell coverage, wifi, or just in a building that doubles as a Faraday cage), so I find having offline music a lifeline for staving off boredom. That could be why it appeals to me more - plus the whole “they can’t take it away” side.
“You really think someone would do that? Go on the internet… and tell lies?”
“Hi there, would you like to sign the petition?”
I never really had much interest in music streaming services, given the wealth of storage on modern devices, and the ease of ripping audio from almost any source in existence.
Do we need a constant internet connection to listen to music? Is it that hard to use VLC, and just buy/download what you want, and rip what you can’t?
I would honestly follow where your community/friends are at. The minecraft modding community is extensive and amazing at bringing endless experiences to you, and the amount of active playthroughs willing to accept new members is likely higher on Minecraft than Minetest instances.
However, if you wish to develop and mod yourself rather than play on pre-existing modded and vanilla content, I could see some great experiences from joining a community on Minetest. But to me, Minetest is a development and educational tool, not a game.
Edit: I would highly recommend playing on the Java edition of the game, rather than bedrock, and feel free to take your time exploring the wealth of updates you likely missed.
I wonder if those using the tool are prepared for “Unforeseen Consequences”…
Eh, who am I kidding. Of course they’re not.
He’s arguing that comparing raw performance is moot in his comment, since having affordable/available supply that can undercut NVIDIA in the same role would be quite a blow to their market dominance (especially outside the US).
Dammit. Always a catch after all… ;-;
Love it or hate it, this is exactly why PayPal is good for online transactions. You can just sever it off entirely.
All Warhammer game devs try not to be based challenge (impossible)
Saw that coming.
There’s still great places here and even on reddit to find information, the key is just to focus on finding places where people enjoy the subject of the forum XD
But yeah, lurk lurk lurk, unless you have something of value (or funny) to contribute.
Consoles are a walled garden - the only reason they can do what they do is because of the lack of options for the customer to use their hardware.
PCs are the only gaming platform (apart from perhaps smartphones) that have an open framework untouchable by publishers or game platforms. You don’t have to publish with Sony and Microsoft, and the majority don’t.
Unless your console has homebrew, you will always be screwed by the platform holder.
The big 3 (AMD, Intel, Nvidia) in the graphics space already have a presence in the country due to manufacturing and design capabilities.
It’s a similar case with certain weapons manufacturing as well.