

I simply reject your view. If a game is on PS5 it’s a PS5 game.
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I simply reject your view. If a game is on PS5 it’s a PS5 game.
This is still very early in consoles lifespan.
Wii sold plenty of consoles but ended up being disapointment to many due to lack of hardcore games and lackluster sales on 3rd party titles.
It’ll be interesting to see how the sales will progress in long term. To satisfy shareholders Nintendo needs to capture a lot more audience than hardcore fans and tech enthuiasts.
Ps5 has the same amount of games as switch 2
Playstation 5 has plenty of good games but only handful of exclusives. Many of these games are also available for PS4 and PC as well.
Would guess this is more or less similar to PS5 with backwards compatibility with PS4, PS5 games. PS5 pro didnt really do a big splash so PS6 give bigger uprgrade for those looking for one.
Making those game libraries accessible on portable device would also be quite impressive. (Not quite Steam deck level but still.)
Many still play on Playstation 4 and suprising amount of games still get released for both.
Its also funny that in Fighting game locals most games are still played on PS4 with Tekken 8 being pretty much the only one requiring PS5.
Bought it as the EA price was cheap enough to take a chance and early reviews where positive enough to signal that the game isnt completely broken.
Got maybe hour in this morning and had fun. Game performed pretty well with RTX 3070 albeit dropped settings to high to get framerate to around 80-100 with 1080p.
Bought the PS5 version at launch which is something I dont do with many games. Been fairly happy with the game but it does look a lot like Capcom is moving quickly towards enshittification with this much monetization.
The game is no world, but I do like it a lot more that Rise. There’s a lot more to explore, endemic life is more rich and combat feels more weighty.
Might give rise another go on pc later tough. Got bored with it on Switch near the end of high rank base game.
Oddly enough world base game felt fairly long. Took me quite a while to get to the high rank and even longer to get to the final boss.
Honestly lack of automatic traversal and bunch of busywork made it a lot more easier to get distracted and explore. Lack of artian weapons made it more rewarding to farm weapons made from different monsters.
Maybe the game just got too streamlined with Rise and wilds. Focus shifted too much towards making fights more of a spectacle and add in bunch of unnecessary narrative.
What makes this even more funny is that Android is more open than iOS or any of the gaming consoles out there.
Still good to see these anti competive practices come to light.
Yeah, I’ve replayed TQ1 and Grim dawn numerous times so by trying out different builds I can probably get 15-20 hours from this version alone.